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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize

Took 0.48 sec.

Standard Error

SLOCK [T main @ 1407309291690 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1407309294699 ms +++ localhost/127.0.0.1:59999 - Locked within 3056 ms, 4 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
XXXX-0 true, AWT-GLCanvas[Realized true,
	jogamp.opengl.GLFBODrawableImpl,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@284f1e63,
	h
...[truncated 15827 chars]...
.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0512x0512.png
cleaning up...
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xcea211e: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xcea211e FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
SLOCK [T main @ 1407309298926 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms