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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test03ShaderState_PerformanceSingleToggleEnable
Standard Error
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1407366816596 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1407366821608 ms +++ localhost/127.0.0.1:59999 - Locked within 5030 ms, 6 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation MacOSXCGLContext [Version 4.1 (Core profile, arb, debug, ES2 compat, FBO, software) - 4.1 ...[truncated 16289 chars]... interGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <4e46f11, 3137c799>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 4.799s: 600f, 125.0 fps, 7 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1407366841779 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms