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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
Standard Error
SLOCK [T main @ 1409517496551 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1409517501599 ms +++ localhost/127.0.0.1:59999 - Locked within 5070 ms, 6 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.GLFBODrawableImpl, Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@d0fbf2, han ...[truncated 15813 chars]... est12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0512x0512.png cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4cbd23c8: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4cbd23c8 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize SLOCK [T main @ 1409517505895 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms