The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT.test00
Standard Output
NVIDIA Corporation NVIDIA GeForce 320M OpenGL Engine 2.1 NVIDIA-8.24.15 310.90.9.05f01 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_mult ...[truncated 8487 chars]... .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]], surfaceLock <6b1d4da2, 50d3fd9e>[count 1, qsz 1, owner <AWT-EventQueue-0>]]] Restarting surface... Done
Standard Error
SLOCK [T main @ 1409517763166 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1409517767176 ms +++ localhost/127.0.0.1:59999 - Locked within 4034 ms, 5 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 OSX CALayer AWT-Mod Bug false OSType MACOS Java Version 1.7.0 fps: 17.0 ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 SLOCK [T main @ 1409517771656 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms