Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.

Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test04ShaderState_PerformanceDouble

Took 5.6 sec.

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1409516195763 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1409516197770 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
MacOSXCGLContext [Version 4.1 (Core profile, arb, debug, ES2 compat, FBO, software) - 4.1 
...[truncated 16289 chars]...
interGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <47cf7e4a, 76c511b>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], mode NSOPENGL] 
screen #1
screen #2
testShaderState01PerformanceDouble: 4.811s: 600f, 124.7 fps, 8 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1409516217848 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms