Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.

Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test04ShaderState_PerformanceDouble

Took 5.7 sec.

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1409585375411 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1409585377414 ms +++ localhost/127.0.0.1:59999 - Locked within 2011 ms, 3 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
MacOSXCGLContext [Version 4.1 (Core profile, arb, debug, ES2 compat, FBO, software) - 4.1 
...[truncated 16288 chars]...
interGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <8a7b551, 3a70dd47>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], mode NSOPENGL] 
screen #1
screen #2
testShaderState01PerformanceDouble: 4.815s: 600f, 124.6 fps, 8 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1409585397691 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms