The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT.test02FPSAnimator_RestartOnAWTEDT
Standard Error
SLOCK [T main @ 1409723554345 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1409723557354 ms +++ localhost/127.0.0.1:59999 - Locked within 3034 ms, 4 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator OSX CALayer AWT-Mod Bug false OSType MACOS Java Version 1.7.0 *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, cu ...[truncated 48544 chars]... WT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xbe5214b: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xbe5214b FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1409723564691 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms