The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1412823211920 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1412823264132 ms +++ localhost/127.0.0.1:59999 - Locked within 52232 ms, 105 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x25961581) XXXX GLCanvas: comp AWT-GLCanvas[Real ...[truncated 42744 chars]... main] GearsES2.display 0x4ab9b8d0 640x429, swapInterval 1, drawable 0x7fac884e4f90 XXX SetVisible OFF XXX ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas ++++ Test Singleton.unlock() SLOCK [T main @ 1412823271830 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4ab9b8d0: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4ab9b8d0 FIN