The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT.test16_Frame_DblBrd_Two
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1412855958236 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1412855960749 ms +++ localhost/127.0.0.1:59999 - Locked within 2524 ms, 6 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test00_Compo_None_One canvas1 pos/siz: 0/0 320x480 WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.media.opengl.awt.GLCanv ...[truncated 81162 chars]... FIN Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1412856013022 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test18_Frame_Split_Two ++++ Test Singleton.unlock() SLOCK [T main @ 1412856013125 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms