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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT.test00_Compo_None_One
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1422973351335 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1422973353849 ms +++ localhost/127.0.0.1:59999 - Locked within 2526 ms, 6 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test00_Compo_None_One canvas1 pos/siz: 0/0 320x480 WindowEvent[WINDOW_MOVED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanva ...[truncated 81069 chars]... c FIN Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1422973406149 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test18_Frame_Split_Two ++++ Test Singleton.unlock() SLOCK [T main @ 1422973406250 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms