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Passed
com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT.test01_aa0
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1422974033831 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1422974043382 ms +++ localhost/127.0.0.1:59999 - Locked within 9575 ms, 20 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT - test01_aa0 WindowEvent[WINDOW_MOVED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:14229740478 ...[truncated 360733 chars]... ce:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1422974056466 d 0ms]] Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1422974056500 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT - test02_aa8 ++++ Test Singleton.unlock() SLOCK [T main @ 1422974056593 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms