The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT.test
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1423113931957 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1423113935475 ms +++ localhost/127.0.0.1:59999 - Locked within 3548 ms, 8 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT - test WindowEvent[WINDOW_RESIZED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1423113937858 d 0ms ...[truncated 3038 chars]... d 0ms]] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x26d58939: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x26d58939 FIN WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1423113940016 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT - test ++++ Test Singleton.unlock() SLOCK [T main @ 1423113940117 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms