The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT.test00
Standard Output
NVIDIA Corporation NVIDIA GeForce 320M OpenGL Engine 2.1 NVIDIA-8.24.16 310.90.9.05f01 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_mult ...[truncated 8645 chars]... ection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x7461373f]], idx 0], chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]], surfaceLock <47c297a3, 38717323>[count 1, qsz 1, owner <AWT-EventQueue-0>]]] Restarting surface... Done
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1425642562771 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1425642564282 ms +++ localhost/127.0.0.1:59999 - Locked within 1531 ms, 4 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 OSX CALayer AWT-Mod Bug true OSType MACOS Java Version 1.6.0 fps: 0.33333334 ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 ++++ Test Singleton.unlock() SLOCK [T main @ 1425642569798 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms