The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.testGLSLUse01
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1425640929455 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-7 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1425640943016 ms +++ localhost/127.0.0.1:59999 - Locked within 13569 ms, 28 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 ++++ TestCase.tearDown: com.jogamp.opengl.test.jun ...[truncated 1612 chars]... leRendererInUse null Thread[Thread-9-Animator#00,5,main] RedSquareES2.reshape FIN Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 ++++ Test Singleton.unlock() SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1425640945838 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms