The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT.test02AWTWinHopFrame2FrameStdAnimator
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1425671256859 ms +++ localhost/127.0.0.1:59999 - Locked within 26 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - test01AWTWinHopFrame2FrameFPS25Animator Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] Chosen G ...[truncated 4585 chars]... 2130, tileRendererInUse null Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape FIN Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - test02AWTWinHopFrame2FrameStdAnimator ++++ Test Singleton.unlock() SLOCK [T main @ 1425671267796 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms