The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.testWindow00
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1425668230656 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-6 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1425668231663 ms +++ localhost/127.0.0.1:59999 - Locked within 1015 ms, 3 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1 ...[truncated 2737 chars]... GL2/GL2.hw], count 6 / 12] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose 0x3a747fa2: tileRendererInUse null Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose 0x3a747fa2 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 ++++ Test Singleton.unlock() SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1425668234294 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms