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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT.test03_texUnit1_keepTex1_ES2

Took 0.64 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1425898044159 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-2 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1425898045704 ms +++ localhost/127.0.0.1:59999 - Locked within 1565 ms, 4 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test01_texUnit0_keepTex0_ES2
Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0xdf82ab4: tileRendererInUse null, GearsES2[obj
...[truncated 14935 chars]...
ueue-0,6,main] GearsES2.dispose 0x2dc0435: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2dc0435 FIN
Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test03_texUnit1_keepTex1_ES2
++++ Test Singleton.unlock()
SLOCK [T main @ 1425898050738 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms