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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1427292573982 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1427292577499 ms +++ localhost/127.0.0.1:59999 - Locked within 3536 ms, 8 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x680e2291) XXXX GLCanvas: comp AWT-GLCanvas[Realize ...[truncated 42690 chars]... ,6,main] GearsES2.display 0x831fb31 640x429, swapInterval 1, drawable 0x7fc8207c55a0 ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T main @ 1427292585408 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x831fb31: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x831fb31 FIN