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Passed
com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT.test01_aa0
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1427474647534 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1427474650051 ms +++ localhost/127.0.0.1:59999 - Locked within 2548 ms, 6 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT - test01_aa0 WindowEvent[WINDOW_MOVED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:142747465350 ...[truncated 359330 chars]... ce:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1427474662010 d 0ms]] Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1427474662055 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT - test02_aa8 ++++ Test Singleton.unlock() SLOCK [T main @ 1427474662148 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms