The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos02AWT.test
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1428674625835 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1428674628854 ms +++ localhost/127.0.0.1:59999 - Locked within 3048 ms, 7 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos02AWT - test WindowEvent[WINDOW_RESIZED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1428674632718 d 0ms] ...[truncated 2469 chars]... 4 d 0ms]] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3a633d51: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3a633d51 FIN WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1428674634286 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos02AWT - test ++++ Test Singleton.unlock() SLOCK [T main @ 1428674634399 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms