The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03aB729AWT.test
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1428674636782 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1428674639814 ms +++ localhost/127.0.0.1:59999 - Locked within 3062 ms, 7 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03aB729AWT - test WindowEvent[WINDOW_RESIZED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1428674643201 d ...[truncated 2217 chars]... ms]] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1395dd5b: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1395dd5b FIN WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1428674644817 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03aB729AWT - test ++++ Test Singleton.unlock() SLOCK [T main @ 1428674644916 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms