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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test01AllVisible
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1437009989352 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1437009991374 ms +++ localhost/127.0.0.1:59999 - Locked within 2029 ms, 5 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x76a9b9c) XXXX GLCanvas: comp AWT-GLCanvas[Realized ...[truncated 42334 chars]... ,6,main] GearsES2.display 0xb07108e 640x429, swapInterval 1, drawable 0x7fb3fa4e7b70 ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xb07108e: tileRendererInUse null SLOCK [T main @ 1437009997502 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xb07108e FIN