Passed
com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.testWindow00
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1437052353234 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1437052356739 ms +++ localhost/127.0.0.1:59999 - Locked within 4006 ms, 6 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT- ...[truncated 3052 chars]... c/GL4bc.hw], count 9 / 12] Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x3ff08ef: tileRendererInUse null Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x3ff08ef FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 ++++ Test Singleton.unlock() SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1437052358333 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms