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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1439870294309 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1439870295316 ms +++ localhost/127.0.0.1:59999 - Locked within 1013 ms, 3 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x162db19d) XXXX GLCanvas: comp AWT-GLCanvas[Realize ...[truncated 42337 chars]... ,6,main] GearsES2.display 0xf5bfdbd 640x429, swapInterval 1, drawable 0x7fa20afc0c30 ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T main @ 1439870301409 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xf5bfdbd: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xf5bfdbd FIN