Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1440918502414 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1440918539919 ms +++ localhost/127.0.0.1:59999 - Locked within 38010 ms, 74 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize offscreen layer n/a ++++ TestCase.tearDown: com.jogamp.opengl.test.ju ...[truncated 3760 chars]... 5, b -1.0, t 1.0] 3.625x2.0 -> [l -1.8125, r 1.8125, b -1.0, t 1.0] 3.625x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3327bd23: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3327bd23 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize ++++ Test Singleton.unlock() SLOCK [T main @ 1440918541733 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms