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Regression
com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.test01NEWT
Failing for the past 1 build
(Since Unstable )
Error Message
AR Test didn't collect enough key events: required min 2, received 0, []
Stacktrace
junit.framework.AssertionFailedError: AR Test didn't collect enough key events: required min 2, received 0, [] at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.testKeyEventAutoRepeat(TestNewtKeyEventAutoRepeatAWT.java:177) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.testImpl(TestNewtKeyEventAutoRepeatAWT.java:282) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.test01NEWT(TestNewtKeyEventAutoRepeatAWT.java:119)
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1441008402082 ms +++ localhost/127.0.0.1:59999 - Locked within 1006 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT Thread[Thread-5-AWTAnimator#00,5,main] RedSquareES2.init: tileRendererInUse null RedSquareES2 init on Thread[Thread-5-AWTAnimator#00,5,main] Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, trans-rgba 0x0/0/0/0, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval 1 GL Profile GLProfile[GL4bc/GL4bc.hw] GL Version 4.4 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.4.0 NVIDIA 344.11 [GL 4.4.0, vendor 344.11.0 (NVIDIA 344.11)] Quirks [NoDoubleBufferedBitmap, NoSurfacelessCtx] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR NVIDIA Corporation GL_RENDERER GeForce GTX 460/PCIe/SSE2 GL_VERSION 4.4.0 NVIDIA 344.11 GLSL true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0 GL FBO: basic true, full true GL_EXTENSIONS 291 GLX_EXTENSIONS 26 ----------------------------------------------------------------------------------------------------- ShaderState: attachShaderProgram: -1 -> 1 (enable: true) null ShaderProgram[id=1, linked=false, inUse=false, program: 1, ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[Thread-5-AWTAnimator#00,5,main] RedSquareES2.init FIN Thread[Thread-5-AWTAnimator#00,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0xf010776, tileRendererInUse null Thread[Thread-5-AWTAnimator#00,5,main] RedSquareES2.reshape FIN requestFocus: NEWT Component centerMouse: robot pos: 428x370, onTitleBarIfWindow: false requestFocus: click, d: 301 ms KEY Event Auto-Repeat Test: 3 +++ KEY Event Auto-Repeat START Input Loop: 0 ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT Thread[Thread-6-AWTAnimator#01,5,main] RedSquareES2.init: tileRendererInUse null RedSquareES2 init on Thread[Thread-6-AWTAnimator#01,5,main] Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, trans-rgba 0x0/0/0/0, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval 1 GL Profile GLProfile[GL4bc/GL4bc.hw] GL Version 4.4 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.4.0 NVIDIA 344.11 [GL 4.4.0, vendor 344.11.0 (NVIDIA 344.11)] Quirks [NoDoubleBufferedBitmap, NoSurfacelessCtx] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR NVIDIA Corporation GL_RENDERER GeForce GTX 460/PCIe/SSE2 GL_VERSION 4.4.0 NVIDIA 344.11 GLSL true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0 GL FBO: basic true, full true GL_EXTENSIONS 291 GLX_EXTENSIONS 26 ----------------------------------------------------------------------------------------------------- ShaderState: attachShaderProgram: -1 -> 2 (enable: true) null ShaderProgram[id=2, linked=false, inUse=false, program: 1, ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[Thread-6-AWTAnimator#01,5,main] RedSquareES2.init FIN Thread[Thread-6-AWTAnimator#01,5,main] RedSquareES2.reshape 0/0 624x442 of 624x442, swapInterval 1, drawable 0x5e0109be, tileRendererInUse null Thread[Thread-6-AWTAnimator#01,5,main] RedSquareES2.reshape FIN requestFocus: NEWT Component centerMouse: robot pos: 320x251, onTitleBarIfWindow: false requestFocus: click, d: 301 ms KEY Event Auto-Repeat Test: 3 +++ KEY Event Auto-Repeat START Input Loop: 0 +++ KEY Event Auto-Repeat END Input Loop: 0 +++ KEY Event Auto-Repeat START Input Loop: 1 +++ KEY Event Auto-Repeat END Input Loop: 1 +++ KEY Event Auto-Repeat START Input Loop: 2 +++ KEY Event Auto-Repeat END Input Loop: 2 Expec Single Press 6, Release 6 Expec AutoRp Press 0, Release 0 Total Single Press 6, Release 6, Events 12 Total AutoRp Press 0, Release 0, Events 0 Total ALL Press 6, Release 6, Events 12 No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT ++++ Test Singleton.unlock() SLOCK [T main @ 1441008421740 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms