The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1441091136119 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1441091149213 ms +++ localhost/127.0.0.1:59999 - Locked within 13101 ms, 27 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x613043d2: tileRende ...[truncated 7241 chars]... -2.0, r 2.0, b -1.0, t 1.0] 4.0x2.0 -> [l -2.0, r 2.0, b -1.0, t 1.0] 4.0x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x5e628704: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x5e628704 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize ++++ Test Singleton.unlock() SLOCK [T main @ 1441091158428 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms