The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1442300165674 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442300169710 ms III - Start SLOCK [T main @ 1442300169712 ms +++ localhost/127.0.0.1:59999 - Locked within 4049 ms, 9 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x3ad3c6a3) XXXX G ...[truncated 42420 chars]... amp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas ++++ Test Singleton.unlock() Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7d5b1773: tileRendererInUse null SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442300175835 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1442300175835 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7d5b1773 FIN