The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT.test1
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1442456981489 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442456993079 ms III - Start SLOCK [T main @ 1442456993081 ms +++ localhost/127.0.0.1:59999 - Locked within 11600 ms, 24 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x494eaec9: tileRendererInUse null, ...[truncated 1823 chars]... lse Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x494eaec9: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x494eaec9 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442456995419 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1442456995419 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms