The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1442457247368 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442457285874 ms III - Start SLOCK [T main @ 1442457285874 ms +++ localhost/127.0.0.1:59999 - Locked within 39011 ms, 76 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize offscreen layer n/a ++++ TestCase.t ...[truncated 3911 chars]... pose 0x7791a895: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7791a895 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442457287703 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1442457287704 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms