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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT.test02_texUnit0_keepTex1_ES2
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1442817769223 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817772723 ms III - Start SLOCK [T main @ 1442817772724 ms +++ localhost/127.0.0.1:59999 - Locked within 4006 ms, 6 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test01_texUnit0_keepTex0_ES2 Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x75bf1c26: t ...[truncated 16054 chars]... AWT-EventQueue-0,6,main] RedSquareES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test03_texUnit1_keepTex1_ES2 ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817775787 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1442817775787 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms