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Passed
com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.test10GL2PolygonModeFailure
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1442985071900 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442985072904 ms III - Start SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1442985072906 ms +++ localhost/127.0.0.1:59999 - Locked within 1011 ms, 3 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles GLProfiles on d ...[truncated 3042 chars]... 4.1 INTEL-10.6.33 GL Renderer Quirks:[NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442985074021 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1442985074021 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms