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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test01AllVisible
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1443546981451 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443546987006 ms III - Start SLOCK [T main @ 1443546987008 ms +++ localhost/127.0.0.1:59999 - Locked within 5565 ms, 12 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x69d95da8) XXXX ...[truncated 42419 chars]... ogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443546993150 ms III - Stopping: alive true, shallQuit true, hasSocket true Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7d0c3a08: tileRendererInUse null SLOCK [T main @ 1443546993160 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7d0c3a08 FIN