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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize

Took 0.3 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1443792084379 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443792134974 ms III - Start
SLOCK [T main @ 1443792134976 ms +++ localhost/127.0.0.1:59999 - Locked within 50606 ms, 101 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
XXXX-0 true, AWT-GLCanvas[Realized true,
	jogamp.opengl.mac
...[truncated 15294 chars]...
0,6,main] GearsES2.dispose 0x5ebbfa5c: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x5ebbfa5c FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443792138014 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1443792138017 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms