The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT.test1
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1443891431439 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443891431940 ms III - Start SLOCK [T main @ 1443891431941 ms +++ localhost/127.0.0.1:59999 - Locked within 511 ms, 2 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x4cc5aa00: tileRendererInUse null, Gea ...[truncated 1820 chars]... lse Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4cc5aa00: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4cc5aa00 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443891434283 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1443891434283 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms