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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1443899716427 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443899718452 ms III - Start SLOCK [T main @ 1443899718453 ms +++ localhost/127.0.0.1:59999 - Locked within 2036 ms, 5 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x2c09505f) XXXX G ...[truncated 42386 chars]... ogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x35f38fc6: tileRendererInUse null SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443899724523 ms III - Stopping: alive true, shallQuit true, hasSocket true Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x35f38fc6 FIN SLOCK [T main @ 1443899724523 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms