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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1444215320464 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444215325519 ms III - Start SLOCK [T main @ 1444215325520 ms +++ localhost/127.0.0.1:59999 - Locked within 5063 ms, 11 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x50d17ec3) XXXX ...[truncated 42531 chars]... jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3bd840d9: tileRendererInUse null SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444215331747 ms III - Stopping: alive true, shallQuit true, hasSocket true Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3bd840d9 FIN SLOCK [T main @ 1444215331751 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms