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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize

Took 0.3 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1444331029085 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444331029591 ms III - Start
SLOCK [T main @ 1444331029592 ms +++ localhost/127.0.0.1:59999 - Locked within 515 ms, 2 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
XXXX-0 true, AWT-GLCanvas[Realized true,
	jogamp.opengl.macosx.
...[truncated 15312 chars]...
0,6,main] GearsES2.dispose 0x6bd38b87: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6bd38b87 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444331032629 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1444331032629 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms