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Regression
com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.test01NEWT
Error Message
AR Test didn't collect enough key events: required min 2, received 0, []
Stacktrace
junit.framework.AssertionFailedError: AR Test didn't collect enough key events: required min 2, received 0, [] at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.testKeyEventAutoRepeat(TestNewtKeyEventAutoRepeatAWT.java:177) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.testImpl(TestNewtKeyEventAutoRepeatAWT.java:282) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.test01NEWT(TestNewtKeyEventAutoRepeatAWT.java:119)
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1444332298835 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444332319502 ms III - Start SLOCK [T main @ 1444332319503 ms +++ localhost/127.0.0.1:59999 - Locked within 20674 ms, 42 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT Thread[Thread-3-AWTAnimator#00,5,main] RedSquareES2.init: tileRendererInUse null RedSquareES2 init on Thread[Thread-3-AWTAnimator#00,5,main] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval 1 GL Profile GLProfile[GL2/GL2.hw] GL Version 2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-10.6.33 [GL 2.1.0, vendor 10.6.33 (INTEL-10.6.33)] Quirks [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR Intel Inc. GL_RENDERER Intel Iris OpenGL Engine GL_VERSION 2.1 INTEL-10.6.33 GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 GL FBO: basic true, full true GL_EXTENSIONS 128 GLX_EXTENSIONS 0 ----------------------------------------------------------------------------------------------------- ShaderState: attachShaderProgram: -1 -> 1 (enable: true) null ShaderProgram[id=1, linked=false, inUse=false, program: 1, ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[Thread-3-AWTAnimator#00,5,main] RedSquareES2.init FIN Thread[Thread-3-AWTAnimator#00,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f8cca6284c0, tileRendererInUse null Thread[Thread-3-AWTAnimator#00,5,main] RedSquareES2.reshape FIN requestFocus: NEWT Component centerMouse: robot pos: 384x304, onTitleBarIfWindow: false requestFocus: click, d: 301 ms KEY Event Auto-Repeat Test: 3 +++ KEY Event Auto-Repeat START Input Loop: 0 ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT Thread[Thread-4-AWTAnimator#01,5,main] RedSquareES2.init: tileRendererInUse null RedSquareES2 init on Thread[Thread-4-AWTAnimator#01,5,main] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval 0 GL Profile GLProfile[GL2/GL2.hw] GL Version 2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-10.6.33 [GL 2.1.0, vendor 10.6.33 (INTEL-10.6.33)] Quirks [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR Intel Inc. GL_RENDERER Intel Iris OpenGL Engine GL_VERSION 2.1 INTEL-10.6.33 GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 GL FBO: basic true, full true GL_EXTENSIONS 128 GLX_EXTENSIONS 0 ----------------------------------------------------------------------------------------------------- ShaderState: attachShaderProgram: -1 -> 2 (enable: true) null ShaderProgram[id=2, linked=false, inUse=false, program: 1, ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[Thread-4-AWTAnimator#01,5,main] RedSquareES2.init FIN Thread[Thread-4-AWTAnimator#01,5,main] RedSquareES2.reshape 0/0 640x458 of 640x458, swapInterval 1, drawable 0x7f8cca425c50, tileRendererInUse null Thread[Thread-4-AWTAnimator#01,5,main] RedSquareES2.reshape FIN requestFocus: NEWT Component centerMouse: robot pos: 320x274, onTitleBarIfWindow: false requestFocus: click, d: 301 ms KEY Event Auto-Repeat Test: 3 +++ KEY Event Auto-Repeat START Input Loop: 0 +++ KEY Event Auto-Repeat END Input Loop: 0 +++ KEY Event Auto-Repeat START Input Loop: 1 +++ KEY Event Auto-Repeat END Input Loop: 1 +++ KEY Event Auto-Repeat START Input Loop: 2 +++ KEY Event Auto-Repeat END Input Loop: 2 Expec Single Press 6, Release 6 Expec AutoRp Press 0, Release 0 Total Single Press 6, Release 6, Events 12 Total AutoRp Press 0, Release 0, Events 0 Total ALL Press 6, Release 6, Events 12 No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444332338936 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1444332338937 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms