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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize

Took 0.3 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1444367797088 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444367800119 ms III - Start
SLOCK [T main @ 1444367800120 ms +++ localhost/127.0.0.1:59999 - Locked within 3044 ms, 7 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
XXXX-0 true, AWT-GLCanvas[Realized true,
	jogamp.opengl.macosx
...[truncated 15299 chars]...
,6,main] GearsES2.dispose 0x13647278: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x13647278 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444367803420 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1444367803425 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms