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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize

Took 1.5 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1444368296428 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444368301928 ms III - Start
SLOCK [T main @ 1444368301929 ms +++ localhost/127.0.0.1:59999 - Locked within 6007 ms, 10 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
XXXX-0 true, AWT-GLCanvas[Realized true,
	jogamp.opengl.windo
...[truncated 16973 chars]...
0,6,main] GearsES2.dispose 0x45ad5509: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x45ad5509 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444368304391 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1444368304392 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms