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Passed
com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT.test01Onscreen
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1444914219799 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444914220810 ms III - Start SLOCK [T main @ 1444914220811 ms +++ localhost/127.0.0.1:59999 - Locked within 1020 ms, 3 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen Loop.0 1/15 Loop.1 1/15: GLCanvas isOffscreenLayerSurfaceEnabled: fal ...[truncated 9032 chars]... ue: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444914230247 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1444914230247 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms