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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT.test00_Compo_None_One
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1444914971765 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444914976776 ms III - Start SLOCK [T main @ 1444914976777 ms +++ localhost/127.0.0.1:59999 - Locked within 5018 ms, 9 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test00_Compo_None_One canvas1 pos/siz: 0/0 320x480 WindowEvent[WINDOW_RESIZED, NEWTEvent[ ...[truncated 83315 chars]... FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test18_Frame_Split_Two WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1444915025761 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444915025808 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1444915025808 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms