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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT.test
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1554869651536 ms III - Start SLOCK [T main @ 1554869651536 ms +++ localhost/127.0.0.1:59999 - Locked within 1032 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT - test XXX SetVisible ON XXX GLCanvas on Panel1(0x3130ed05) XXXX GLCanvas: comp AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscreenWGLDr ...[truncated 25983 chars]... .tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT - test ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1554869656244 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1554869656244 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x23e028a9: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x23e028a9 FIN