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Started 2 yr 5 mo ago
Took 18 min on androidArm64-jogamp-aarch64-sgothel-041

Build android-aarch64 (Jan 4, 2020, 10:01:40 PM)

  1. native.tag.jar: include *.symbols (details / gitweb)
  2. native.tag.jar: include *.symbols (fix) (details / gitweb)
  3. Bug 1420: Add FFMpeg 4.* versioned lib-names and provide optional internal lib lookup (details / gitweb)
  4. Bug 1358: Add OSXUtil.GetWindowPixelScale(..) (details / gitweb)
  5. Bug 1358: NewtCanvasSWT High-DPI: Use window-units where required instead of pixel-units (details / gitweb)
  6. Bug 1358: NewtCanvasSWT High-DPI: Propagate pixelScale to NEWT-Child and utilize it for convertTo*Units(..) (details / gitweb)
  7. Bug 1358: MacOS NEWT WindowDriver / NewtCanvasSWT High-DPI: (details / gitweb)
  8. native.tag.jar: Revert explicit inclusion of *.symbols file (details / gitweb)
  9. fix windows build scripts (details / gitweb)
  10. swt.jar: On linux-i586 and windows-i586 we have to use any 64bit for compilation - as 32bit builds are no more supported since SWT 4.10 (details / gitweb)
  11. scripts: use gluegen's renamed setenv-build-jogl-* -> setenv-build-jogamp-* (details / gitweb)
  12. linker.cfg.linux.*.nativewindow: Specialize for x86 and amd64 allowing cross-compilation 32bit on 64bit (details / gitweb)

Started by upstream project jogl build number 1493
originally caused by:

Revision: 82f267acee3485464ea62328e14eff4e124e8f21
Repository: git://
  • origin/master
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Test Result (no failures)