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Passed

com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG

Took 5 ms.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675149899900 ms III - Start
SLOCK [T main @ 1675149899901 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
offscreen layer n/a
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01A
...[truncated 4004 chars]...
arsES2.dispose 0x42a48628: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x42a48628 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675149901928 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1675149901928 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms