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Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675262925607 ms III - Start SLOCK [T main @ 1675262925607 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize offscreen layer n/a ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTexture ...[truncated 3804 chars]... pose 0x42a48628: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x42a48628 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675262928081 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1675262928082 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms