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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test01AllVisible
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675276488548 ms III - Start SLOCK [T main @ 1675276488549 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x3d8314f0) XXXX GLCanvas: comp AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscr ...[truncated 44498 chars]... jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675276495061 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1675276495061 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x38e79ae3: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x38e79ae3 FIN