The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1684803425777 ms III - Start SLOCK [T main @ 1684803425777 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 Thread[Thread-1-Animator#00,5,main] GearsES2.init.0 0x762bbe38: tileRendererInUse null, GearsES2[obj 0x762bbe38 isIni ...[truncated 28127 chars]... read[Thread-1-Display-.x11_:0-1-EDT-6,5,main] QUIT Window Thread[Thread-1-Display-.x11_:0-1-EDT-6,5,main] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1684803439952 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1684803439952 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms