The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.test11_GL3Compat_Passthrough
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1691854478917 ms III - Start SLOCK [T main @ 1691854478917 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough Init - START - useGeomShader 0 -> passthrough01_xxx GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GTX 460/PCIe/SSE2 GL_VERSIO ...[truncated 3532 chars]... 8 ms, 57.2 fps, 17 ms/f; total: 60 f, 57.2 fps, 17 ms/f QUIT Window Thread[main-Display-.windows_nil-1-EDT-4,5,main] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1691854485517 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1691854485517 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms